Enter My World

Romantasy & Epic Adventures

Frequent themes: self-discovery, building community, finding one's place in the world, and letting love enter.

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L. Darby Gibbs

An author of fantastical worlds with rich characters and compelling narratives.

Imaginative and romantic, L. Darby Gibbs crafts adventurous, emotionally rich fantasy with meticulous worldbuilding, engaging characters, and stories that linger long after the final page.

Featured Books

First in Series and Standalones

The Dragon Question

The Dragon King is dying, all for want of an answer.

The Story

Busy with locating information to aid in the negotiations, Shennon finds herself called repeatedly to the Dragon King. He insists she show up every day. She cannot offend the king, but she must complete her research.

The Characters

Shennon Trelor: a researcher from the Shlognar realm and daughter of the famous mediator Joss Trelor. Arriving in High Cadore early, she is challenged both by her first experience in negotiations and dealing with required attendance on the Dragon King.

The Dragon King: a dragon rules over the human kingdom of High Cadore and has for nearly 500 years. He has been searching for an answer that will free him from a curse, but he has forgotten the question.

The World

The Cadore Range is home to eight kingdoms. They are each unique, having different ruling styles, and separated along the range. Some have long histories of interactions while others maintain their isolation.

Solstice dragons live in the mountains of the range. They are intelligent and maintain peace with the humans due to a long-standing agreement, known as The Bargain to the dragons and The Don't Eat Humans Clause to the human populations.

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Dragon-Eyed Dream

They fear melders for the dragons they summon. She fears herself… until the dragons answer.

The Story

Released from the wisery school where she failed at every lesson, Zyla Powerbane's melder magic is unbound, and she is shoved onto a horse behind the schoolmaster's pet enforcer.

She has questions; he's not sharing answers.

She thought her role as Master Canderbury's untalented ward was lonely and fraught with tribulations. At least she had been warm, fed, and had a safe place to hide.

So far she was hungry, shivering, and far too close to a man capable of her worst nightmares. Even sleep promised destruction on a monumental scale.

The Characters

Zyla Powerbane: orphan and outcaste under the care of the School Master of Wisery Towers, she has lived years training as a caster, but she cannot cast more than a tiny flame at her fingertips.

Seguin Duon: the mysterious caster who takes his directions from School Master Canderbury of Wisery Towers. When he walks through the corridors, people step aside, giving far more room than the sway of his dark cloak requires.

Dragons: in two sizes.

The World

The world of Rigaria contains the non-magical, magic casters, and magic melders. It is ruled by a class of casters. Rigaria has been losing magic over the years and has reached a point of destabilization. Some believe this could have been prevented; even more hold the melders responsible.

When a melder child is identified, the child's magic is bound as it is believed melders go mad and burn anything and anyone close to them.

Are melders as lethal as the Caster Council asserts? Do Lynkyn Forests only exist in fairytale imaginings? Can melders create dragons out of thin air? Who will defy the status quo?

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On the Wing

Everything is meat to an ogre.

The Story

Buck agreed to try Rachel Stoi's suggestion for how to match riders to his stolen dragons after four flights failed to bond with the beasts.

He'll put five well-trained female warriors in front of the dragons. If he fails a fifth time, the realm might not survive the next two years of ogre raids.

If she's right, he'll have to forget how attracted he is to the dun-haired beauty that supplied the trick that saved his last-ditch effort.

The Characters

Rachel Stoi: an ostracized warrior. With a past filled with loss, she determined to get her revenge against the ogres. What she experienced, if she will share what she knows, could save the realm.

Sauyer Buckleran: known as Buck, Marshal of the King's Guard and responsible for the five dragons he stole from Ogreland. Buck hopes to turn the war in their favor by leading dragon riders against the formidable enemy that is laying the kingdom to waste. All while resisting his desire for one of those riders.

 

The World

The kingdom's survival grows dire when ogres use dragons to terrorize the kingdom, stealing cattle & children alike. Everything is meat to an ogre. In a land torn by war and bound by duty, can love survive?

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The Sharded Boy

Magic calls. Danger answers.

The Story

The Standing Stone series is set in the magic Lands of An Faire and follows the adventures of Jahl Pratter and his two friends, Donya and Rouen, as he learns how to wield essence and fulfill the role his uncle, High Master Tran Donnel, trained him for. Fantasy, magic, light romance and adventure.

The Characters

Jahl Pratter: During his infancy, the Wielder Wane epidemic struck, killing much of the population of wielders in Chussan Faire. Upon his birth, the illness struck him, but his uncle, the last most powerful wielder in his family, halted the damage, and he was left with a painfully twisted leg.

Donya Marson: A local non-magical citizen of Chussan Faire. She is Rouen Marson's sister. Donya and Jahl start out as enemies in this series, but times change when help is limited.

Rouen Marson: Rouen was once Jahl's best friend. Trouble in his family business motivates him to seek Jahl's aid.

The World

Within the cities of An Faire along the An Mountain range, wielders practice magic using a tile of stone large enough for a person to stand on. The stone provides the essence necessary to support spells, which can be used for a variety of practical needs.

A plague occurred sixteen years ago and killed all but a few magic wielders in the town of Chussan Faire. No native wielders practice spells anymore as it is believed that will reignite the plague. The surviving half of the human population are non-magical and have adapted to the loss of practical magic. Businesses have filled the occupations left behind by the decimated wielder clans.

Wielders come of age at sixteen years old and may work as wielders, making their living from their magic. Each wielder must carry his own standing stone, either clan-owned or rented from the local mercantile.

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Ring True

She stumbled into a hidden kingdom. Now treason is her only way out.

The Story

Kambry Do Brode, a shy town clerk, promised herself she would stand out at the festival. In the protective scope of her brother's friends, little should happen she couldn't cope with. True, until the group thought it would be fun to sing the fabled Kavin Cut appeal for sanctuary.

The Characters

Kamberly Do Brode - shy keeper of records of Paddly Run who accidentally is drawn onto the path to Kavin Castle.

Prince Russal of Kavin Wood: Rules the Kavin realm and controls who enters and who leaves. No one he has met since the murder of his parents has proved trustworthy.

The World

The world of Kavin Cut includes a hidden kingdom within a forest. Legend claims that with the correct words sung, Kavin Forest will offer haven to anyone who needs it. No one has ever returned to confirm it.

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Bellyful of Bones

Survival demands perseverance and forgiveness. Joining the enemy of her enemy may be the first step in achieving it.

The Story

Milla returns from hunting for anything that would add to the limited supplies needed to cross the desert. What she finds is her family's overturned, looted wagon and scattered blood. The desert stretches between her and the land grant her family was to claim. One piece of paper is all she has to keep her moving forward.

The Characters

Milla: seventeen-year-old girl with a land grant to claim and the death of her parents to avenge.

Varm: dragon. Driven into the desert half dead, he's not making friends anytime soon.

The World

Hope glimmers beyond the dunes. The journey from here to there demands stamina, determination, and the enemy of one's enemy.

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Scrapper

The first rule of transport: Stay with your rig.

The Story

Moekaff learns the teamster trade. The routes are dangerous and the vehicles need constant maintenance. As a result, teamsters don't always return, and after a year are presumed dead. There are rules for scavenging abandoned rigs.

Moekaff and Uzzon face the hazards of the routes together, returning as often as they can to Moekaff's family farm.

The Characters

Moekaff: child apprenticed to a teamster.

Uzzon: Teamster who was available to take Moekaff as an apprentice when the father did not return from the long trail.

The World

Castoe is a desert planet. It suffered a world-wide epidemic which reduced its population to such a point that it could no longer meet its export contracts.

The administration of the planet put extreme measures in place. All the men became teamsters to move goods to transport sites. All women handled the desert farms and production. Three-year-old male children were apprenticed when they reached the age of three. They are known as scrappers.

 

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Under Winsome Magic

What’s worse than being trapped in a magic spell? Being trapped in a magic spell that’s damaged.

The Story

Lottie has been in Winsome Woods for the past ten years, assuming ten double cycles of two seasons equals a year. She's learned many spells but has reached the limit of what the Winsome tree can teach her. Nothing she's learned so far offers an escape. Surely, someone beyond the arrival stone is looking for her.

The Characters

Lottie: a witch who's been trapped in Winsome Wood since she was ten years old.

Jag: the most recent arrival in Winsome Wood. He didn't know the spell that would let him out of the arrival stone enclosure in time to avoid the automated spell his arrival triggered. Now he is stuck there as well.

The World

Winsome Woods supplies everything its inhabitants need. That's fine if you like to be alone, are comfortable with one hectare of space, land limited to a few animals and one human, and don't mind the memories from before your arrival being a blank.

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Dash Into the Journey
Explore The World of the Fifth Flight, Book 1

Book of the Month

Cover Dragon Go Lightly

Dragon Go Lightly

Trust and loyalty may just have a price.

As deception weaves them tighter together, Tempa must decide: protect her mission or protect her heart? Because the greatest danger might not be the war ahead, but the mercenary who refuses to let her go.

Read this new standalone installment of fantasy romance in the Solstice Dragon World because even when trust seems out of reach, opposites attract.

On Preorder